Saturday, 27 February 2016

Remember Me reviews comparison

Both reviewers make gameplay and narrative the two key topics within their reviews and have very similar views on them. The story line is generally praised by both and they agree on their opinion of the combat, they both go into a fair amount of detail and explain how it can be frustrating and pretty repetitive. They both respond positively to the 'Memory Remix' sequences as they felt like it gave the game a sense of identity. Except for combat, Bramwell skims over the rest of his play through experience as opposed to Krupa who dedicating an entire paragraph and a half to his dislike of the traversal elements in the game. With a more varied review, Bramwell speaks a little more about characters, explaining some of the protagonist's abilities and experiences, whereas Krupa includes nothing similar, but instead a short statement mocking one of the enemies. Neither reviewers mention platforms, but both websites that they came from did have a list of platforms that the game is available on. Similarly, target audience is not seen as essential by either reviewer as it is only briefly mentioned by Bramwell when he speaks about "fighting game experts." Bramwell is also the only one to touch upon genre and speak highly of it and how the game is a "classic," nothing like this is ever said with Krupa's review. Regarding personal recommendation, Bramwell is a lot more vocal about his own unique experience with the game, describing how he felt emotionally after specific events and ending his review with a short overview,and a rating, Krupa, on the other hand, has little recommendation in his review, but instead has a text box on the web page with a quick overview, a few positive and negative bullet points and a rating.

Overall, while Krupa does touch upon gameplay a lot  in his review and has a clear opinion on the gameplay and its narrative, Bramwell gives more varied information and suggestions, talking about genre, characters and personal recommendation and not just gameplay and story.

Monday, 8 February 2016

First Twine game feedback

Positives

  • Good, interesting story overall, feels meaningful
  • Story was very good
  • Overall story is good
  • Game appears really interesting & quite immersive
  • Good range of choices
  • Lots of options
  • Options are good & there are many of them
  • Sounds deep
Negatives
  • "False" at beginning of sentences?
  • Spelling mistakes e.g. "cklimbing"
  • Even though you bring your walking staff, you still see "Why didn't you bring your walking staff"
  • Few spelling mistakes & issue with the walking staff
  • Check spellings, lots of mistakes
  • Story needs finalising
  • Don't understand the random "false"
  • Must be buggy as I took coat but it said I hadn't
  • Could have a timer for some quick choices to add urgency
  • Spelling mistakes
  • Random "false" on some sentences
  • Errors when you get ready to hit the creature
  • No continuation after you ask for directions to the village
  • Few spelling mistakes & "false" at the beginning of some pages
  • The word "false" sometimes appears randomly at beginning of passages
  • Typos in general
  • Some parts were broken
  • Not a clear ending, "oh yes, I'm just perfect"?
  • More images & clear endings would be nice
  • More definitive endings & images