Wednesday, 9 December 2015

Platformer Feedback

Graphics

Positives:
- looks good
- death screen is cool
- nice graphics x2
- graphics look good
- nice background
- good graphics
- the character & aesthetics look good
- I really like the death screen

Negatives:
- needs more animation/graphics
- it would be nice if the bees moved/were animated
- design more interesting platforms
- graphics could look better

Mechanics

Positives:
- cool way to restart the game
- nice restart

Negatives:
- sometimes you are unable to double jump
- if you fail, it breaks
- hit boxes are broken
- no barriers on lose screen meaning you can fall off
- hit boxes are terrible
- jumping not working correctly
- hit boxes are too big
- hit boxes could be better
- needs better collisions
- add a respawn button
- hit boxes need work
- collisions are bad, especially the bees



Gameplay


Positives:
- smooth gameplay
- character handles well
- nice level design
- nice concept
- good concept
- cool death level concept
- gameplay is fun

Negatives:
- needs more explanation 
- needs to be more accessible
- needs more levels
- add more difficult levels


Entertainment Factor

Positives:
- challenging
- fun
- nice mic Nic Cage reference

Negatives:
- too easy
- bees are annoying because of hit boxes
- very simple
- very easy
- easy to win
- quite easy

Overall, the response the graphic were really positive, most people liked the look of the background, character and the concept of the death screen. Most said the game ran smoothly and the concept was really cool. It was clear that a lot of people found it too easy and suggested to add other, more difficult levels. However, the biggest problem came down to the mechanics, at times the players could not double jump and would fail and it was clear that the hit boxes were a real issue, they were too large around the bees so it was unclear where you would actually die and this then took away from the enjoyment of the level.

Thursday, 3 December 2015

Platformer Review

In my platformer I am most proud of the four images that join together to make the walking animation and they work really well and look fairly smooth, I also like the character I designed; the bright colours help stand out against the background. I'm also pleased with my bee image for the enemy, it works well, I just wish I'd inserted more images to make a simple animation. What I found most challenging was coding the movement and jumping, with the teachers help it made it easier but if there was just one small mistake it wouldn't work and it would be difficult to spot the problem. It was also a little complicated to make sure all the individual scenes linked up with the correct actor to make sure the game ran smoothly and the player could chose to restart.

Platformer 2.0